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BattleFeild: Bad Company 2

US, January 29, 2010 - I have to admit, I used to be a bona fide Battlefield junkie. In fact, IGN played so much Battlefield 1942 that some of the editors took to living in the office. I honestly wasn't as big a fan of most of the sequels until Bad Company came around. So when DICE announced the PC beta for Bad Company 2 yesterday, I was first in line to download it and, consequently, the first to endure the pre-release connectivity issues. Things have smoothed out since then and I've been able to play through a few rounds of the PC demo. If this is a sign of things to come, we might have to think about breaking out the IGN sleeping bags again.

The new beta map is Port Valdez, the harbor at the southernmost end of the Trans Alaskan Pipeline. The Russians are dropping in to take the port from the Americans and neither side is willing to give up. From the initial plane drops, the Russians will advance through snow-covered hills and industrial urban areas as they seek out US M-COM stations. Port Valdez supports the Rush game mode, so the US will have to defend their stations until the Russians run out of respawn tickets.

 

Last Updated (Tuesday, 02 February 2010 02:00)

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Great BFBC2 News Guys

We have seen a lot of really good feedback on released details of BFBC2 PC and have been gathering these and sharing them with the PC Dev team.  We also want as much feedback as possible after you have played the Beta to really give us the most solid feedback possible to look into addressing.  Your participation in this Beta really counts and we'll have another update soon with the official location to give your feedback!

 

Heads Up: PC Beta Players will secure their gamer alias (Soldier Name) for retail.


Please check back on www.battlefieldbadcompany2.com/beta on the 28th Jan for more details on how to download the Beta.

 

 

Project Reality 0.9

Hello and welcome to the Project Reality Highlights Reel #5! We hope everyone had a great holiday and would like to wish you all a happy and prosperous new year. While being the first reel of 2010, this will be the last regular update before the official release of Project Reality v0.9. We are currently testing release candidate builds, so the PR v0.9 release is close at hand and will hopefully be out before the end of this month! Now, let's get on with the highlights and build up some anticipation!

Last Updated (Monday, 18 January 2010 18:51)

 

Whats Goin On With The Site

Hi everyone,

Just letting you know over the next couple of weeks we will be updating the front end of the website (www.cmd-clan.com).

We will attempt to install an intro page (flash) and also a new Content Management System, similar to what we have, but hopefully a lot better and easier for you guys to help out with!!

The forum theme will stay as it is and we are not planning on re-doing this.

If you have any skills in flash, photoshop, graphic design please post below alongside other general comments and your thoughts of the idea.

Help would be appreciated so tell us what skills you have!

Cheers,

 

Zee89 + Co.

Last Updated (Saturday, 23 January 2010 15:24)

 

Designer Changelist From The Battlefield Bad Company 2 PS3 Beta

Since all of you reading this want us finishing up the game instead of writing blogs I made this short and sweet.  Attached is a change-list of 130 Changes/Fixes .txt I snagged from Alan "Demize99" Kertz USB drive.  One of my favorites is "Added environment specific camouflage to all vehicles."  Comment your favorite too, we'd love to know what it is.  You can also twitter it to OfficialBFBC2 and again, thank you for all those that had the opportunity to participate, as you can see it was incredibly valuable. See you on the PC Beta (Jan 28th), Console Demo (TBD), and then the real deal Battlefield (Mar 2nd & 5th 2010) that will rock your souls! :-D

Last Updated (Monday, 18 January 2010 18:50)

 
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04/02 15:51Felix The House Catfucking hell can someone get rid of that squeaking on the fucking video
29/01 21:41ChemicalCastration89Yup he Definatly is
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